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This is an AI-generated version of the 1993 classic game DOOM, developed by a team at Google DeepMind. They delve into how this groundbreaking technology is reshaping game development, particularly focusing on the use of AI in game engine mechanics, reinforcement learning agents, and diffusion models. They also highlight the significance of this achievement and answer why DOOM was chosen as the focal point for this innovative project. They wrap up by examining the limitations of the AI model and whether this technology has the potential to change the future of gaming forever.